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3dgs-sc: a controlled static screen-content benchmark for 3d gaussian splatting
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Shicheng Cai, Hao Zhang, Dong Dai, Xuerui Ma, Ying Hu, Tao Zhang

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ResearcharXiv cs.CV

3dgs-sc: a controlled static screen-content benchmark for 3d gaussian splatting

arXiv:2609.31756v1 Announce Type: new Abstract: Does high image fidelity imply readable screen content in 3D Gaussian Splatting (3DGS)? We introduce 3DGS-SC, a controlled static screen-content dataset and benchmark for examining this mismatch. Ten procedural scenes provide fixed multi-view splits, exact cameras, screen masks, text boxes, and transcripts. The protocol separates whole-image fidelity, screen-region fidelity, OCR readability, and edge preservation. In the reported five-method comparison, LightGaussian exceeds Mip-Splatting in screen PSNR by only 0.08 dB, yet trails it in OCR accuracy by 12.7 percentage points. Across all ten method pairs, screen-PSNR and OCR orderings disagree in seven cases. These aggregate results expose a method-selection failure of fidelity-only evaluation. Complementing prior text-aware 3DGS research, 3DGS-SC targets controlled monitor interfaces and exact annotations; scene-wise robustness and acquisition effects remain open validation questions.

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This story was published by arXiv cs.CV and written by Shicheng Cai, Hao Zhang, Dong Dai, Xuerui Ma, Ying Hu, Tao Zhang. SyncAI.news shows a preview; the complete article is on the publisher's site.

Read the full story on arxiv.org

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