
RJ
Rui Jin, Jikai Chen, Chengyue Yu, Yihan Chen, Hao Zhou, Demin Zhu, Kaichen Yang, Dong Wang, Linjian Mo, Chenyi Zhuang
· 1 min read
ResearcharXiv cs.AI
Design the Feedback, Not Just the Reward: Environments for Open-Ended Reinforcement Learning
arXiv:2608.27906v3 Announce Type: replace
Abstract: Reinforcement learning has advanced large language models on tasks with reliable verifiers, where checking an outcome provides a clear basis for reward. Extending this approach to open-ended tasks requires environments that can both evaluate complex, partially successful outputs and turn these judgments into effective learning guidance. We propose a reinforcement learning framework built around a training environment that integrates human domain knowledge with model reasoning. Human domain knowledge, encoded in rubrics, anchors evaluation to task intent, while model reasoning combined with hierarchical rewards distinguishes complex open-ended outputs and links diagnosed failures to likely responsible output regions. Furthermore, these diagnostic attributions guide token-level weights in the GRPO objective, thereby translating the ambiguous notion of success in open-ended tasks into concrete guidance for policy optimization. We instantiate this framework in interactive web application generation, a representative open-ended generation task. The resulting model achieves an average pass rate of 41.25\% on MiniAppBench and 76.19\% on ArtifactsBench. Ablation studies show the contributions of individual components, while additional out-of-distribution evaluations support transferable gains without degrading performance on other evaluated tasks.
Original source
This story was published by arXiv cs.AI and written by Rui Jin, Jikai Chen, Chengyue Yu, Yihan Chen, Hao Zhou, Demin Zhu, Kaichen Yang, Dong Wang, Linjian Mo, Chenyi Zhuang. SyncAI.news shows a preview; the complete article is on the publisher's site.
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