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EVEWorld: Physical Evolution Supervision for Embodied World Models
KW

Kaiqi Wang, Songxin Zhang, Zejian Xie, Xiao Xiong, Zhuoyang Song, Ziwei Wu, Jun Yu Lu, Yitan Teng, Ziying Song, Jiaxing Zhang

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ResearcharXiv cs.CV

EVEWorld: Physical Evolution Supervision for Embodied World Models

arXiv:2610.03374v1 Announce Type: new Abstract: Embodied world models enable scalable simulation of embodied interactions for robot learning. However, existing models are prone to Model Laziness, as they focus on visual fidelity at the expense of physical reasoning and lack process-level supervision over the temporal dynamics of manipulated objects. In this work, we propose EVEWorld, a physical evolution-supervision framework for physically consistent target evolution. EVEWorld consists of two components: Instance-Guided Restoration (IGR) and Temporal Instance Alignment (TIA). First, IGR promotes instance consistency through restoration supervision. Second, TIA promotes cross-frame consistency by aligning target instances across adjacent frames. We further introduce the Model Laziness Rate (MLR), a metric that measures persistent violations of instance consistency in generated trajectories. Extensive experiments on DreamGenBench, EWMBench, and PBench demonstrate the effectiveness of EVEWorld, notably achieving an 87.5% reduction in MLR compared with GigaWorld-0. On the WorldArena 2.0 Track 1 leaderboard, our model ranks 6th in JEPA Similarity and 17th overall, which further validates the performance of our evolution supervision strategy.

Original source

This story was published by arXiv cs.CV and written by Kaiqi Wang, Songxin Zhang, Zejian Xie, Xiao Xiong, Zhuoyang Song, Ziwei Wu, Jun Yu Lu, Yitan Teng, Ziying Song, Jiaxing Zhang. SyncAI.news shows a preview; the complete article is on the publisher's site.

Read the full story on arxiv.org

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