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Goal-Persistent Coding Agents as Scientific Performance Engineers: A Fixed-Radius Nearest-Neighbor Case Study
XJ

Xiangyang Ju

· 1 min read

ResearcharXiv cs.AI

Goal-Persistent Coding Agents as Scientific Performance Engineers: A Fixed-Radius Nearest-Neighbor Case Study

arXiv:2609.31980v1 Announce Type: new Abstract: Coding agents can pursue persistent objectives across many tool-use turns, but evidence that general-purpose agents can conduct rigorous scientific performance engineering remains limited. We present a repository-scale case study in which off-the-shelf Codex and Claude Code agents optimize fixed-radius nearest-neighbor (FRNN) search for particle tracking. Starting from a PyTorch-dependent CUDA implementation, the agents follow an executable goal that specifies exact-correctness tests, profiling requirements, and acceptance criteria without prescribing code transformations. In the primary sequential trajectory, they autonomously remove the PyTorch dependency and conduct hypothesis-driven optimization experiments. The resulting standalone C++/CUDA library exactly reproduces the targeted reference result. Its synchronous NumPy interface achieved 1.6-fold speedup over the original GPU-resident PyTorch interface, despite including host transfers. Similar speedups were observed across different GPU architectures and software stacks. An independent optimization rerun followed a different sequence of hypotheses and reached even better performance on the target workload. These results show that goal-persistent coding agents can act as experimental performance engineers, and that executable scientific contracts are needed both to guide and to validate their optimization.

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This story was published by arXiv cs.AI and written by Xiangyang Ju. SyncAI.news shows a preview; the complete article is on the publisher's site.

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