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LiTe-GS: Oracle-Efficient Next Best View Selection for 3D Gaussian Splatting
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Vivek Pandey, Amirhossein Mollaei Khass, Nader Motee

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ResearcharXiv cs.CV

LiTe-GS: Oracle-Efficient Next Best View Selection for 3D Gaussian Splatting

arXiv:2609.30393v1 Announce Type: new Abstract: Selecting informative camera views is critical for efficient training and adaptive refinement in 3D Gaussian Splatting, where each observation significantly influences model parameters. However, information-driven view-selection strategies can require repeated evaluations of expensive information-gain oracles as the number of candidate views increases. We propose LiTe-GS, an oracle-efficient method for next best view selection in 3D Gaussian Splatting. LiTe-GS reduces the number of information-oracle evaluations by performing randomized subset evaluation of candidate views rather than exhaustively scoring the full candidate pool. The resulting approach achieves expected $O(M\log(1/\epsilon))$ oracle complexity with respect to the number of candidate views $M$, independent of the selection cardinality $K$, while providing an explicit trade-off between oracle efficiency and approximation quality through $\epsilon$. We provide theoretical guarantees on oracle complexity and approximation performance under the proposed selection scheme. Experiments on Blender and Mip-NeRF 360 demonstrate that LiTe-GS maintains reconstruction quality comparable to Fisher-information-based baselines while substantially reducing the number of Fisher-oracle evaluations across different acquisition settings.

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This story was published by arXiv cs.CV and written by Vivek Pandey, Amirhossein Mollaei Khass, Nader Motee. SyncAI.news shows a preview; the complete article is on the publisher's site.

Read the full story on arxiv.org

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