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Pixel-UMI: Learning Environment-Aware Whole-Body Manipulation from Sensorized Human Demonstrations
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Jason Jingzhou Liu, Tony Tao, Deepak Pathak, Ruslan Salakhutdinov

· 1 min read

ResearcharXiv cs.AI

Pixel-UMI: Learning Environment-Aware Whole-Body Manipulation from Sensorized Human Demonstrations

arXiv:2611.03647v1 Announce Type: cross Abstract: Sensorized human demonstrations offer scalable data for mobile manipulation, but embodiment differences complicate policy learning. We present Pixel-UMI, a pipeline for learning environment-aware whole-body policies from human data. We first introduce Environment-Aware Retargeting (EAR), which combines reconstructed scene geometry with demonstrated head and gripper trajectories to determine robot posture and generate collision-aware joint and base targets. Delay-calibrated action assignment converts these trajectories into actions. However, kinematic differences can leave residual pose errors, creating viewpoint mismatches between human demonstrations and robot observations. We therefore introduce Retargeting-Error-Aware Masking (REAM), which uses these errors during training to reduce reliance on mismatched views at deployment. Finally, because estimated actions cannot fully capture contact-rich interactions, we collect on-policy human corrections through DAgger to improve performance. We evaluate Pixel-UMI on five challenging tasks spanning articulated-object manipulation, deformable-object handling, constrained-space reaching, whole-body collision avoidance, and contact-rich bimanual coordination, achieving 87.0% average task progress. Video results are available at https://pixel-robot.com/pixel-umi

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This story was published by arXiv cs.AI and written by Jason Jingzhou Liu, Tony Tao, Deepak Pathak, Ruslan Salakhutdinov. SyncAI.news shows a preview; the complete article is on the publisher's site.

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