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StableGrasp: Reconstructing Physically Stable Human Hand Grasps from Single Images
HJ

Han Jiang, Etienne Vouga, Qixing Huang, Georgios Pavlakos

· 1 min read

ResearcharXiv cs.CV

StableGrasp: Reconstructing Physically Stable Human Hand Grasps from Single Images

arXiv:2610.09195v1 Announce Type: new Abstract: Reconstructing a physically stable human grasp from a single RGB image is challenging because physically modeling grasps is itself difficult, and the problem requires estimating not only a visually constrained hand pose but also a control target that stabilizes the grasp. Existing methods either model only visual hand geometry without considering physics, or rely on less plausible physical modeling, which limits the physical validity of the resulting grasps. In this paper, we present StableGrasp, a differentiable simulation-based optimization framework that explicitly separates the visual hand pose from the control target that determines the grasping forces. Our method jointly optimizes hand geometry and control by minimizing the kinetic energy of the grasp in a differentiable simulator, while regularizing the hand geometry to preserve visual consistency and geometric plausibility. The reconstructed grasps are substantially more stable under rigorous physical simulation, while remaining visually consistent with the input images and geometrically plausible. Experiments show that our approach produces far more stable grasps than alternative hand-control strategies, benefiting visual-only grasp reconstruction pipelines by turning their outputs into physically stable grasps.

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This story was published by arXiv cs.CV and written by Han Jiang, Etienne Vouga, Qixing Huang, Georgios Pavlakos. SyncAI.news shows a preview; the complete article is on the publisher's site.

Read the full story on arxiv.org

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