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What's Missing in Screen-to-Action? Towards a UI-in-the-Loop Paradigm for Multimodal GUI Reasoning
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Songze Li, Xiaoke Guo, Tianqi Liu, Biao Yi, Zhaoyan Gong, Zhiqiang Liu, Huajun Chen, Wen Zhang

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ResearcharXiv cs.AI

What's Missing in Screen-to-Action? Towards a UI-in-the-Loop Paradigm for Multimodal GUI Reasoning

arXiv:2604.06995v3 Announce Type: replace Abstract: Existing Graphical User Interface (GUI) reasoning tasks remain challenging, particularly in UI understanding. Current methods typically rely on direct screen-based decision-making, which lacks interpretability and overlooks a comprehensive understanding of UI elements, ultimately leading to task failure. To enhance the understanding and interaction with UIs, we propose an innovative GUI reasoning paradigm called UI-in-the-Loop (UILoop). Our approach treats the GUI reasoning task as a cyclic Screen-UI elements-Action process. By enabling Multimodal Large Language Models (MLLMs) to explicitly learn the localization, semantic functions, and practical usage of key UI elements, UILoop achieves precise element discovery and performs interpretable reasoning. Furthermore, we introduce a more challenging UI Comprehension task centered on UI elements with three evaluation metrics. Correspondingly, we contribute a benchmark of 26K samples (UI Comprehension-Bench) to comprehensively evaluate existing methods' mastery of UI elements. Extensive experiments demonstrate that UILoop achieves state-of-the-art UI understanding performance while yielding superior results in GUI reasoning tasks.

Original source

This story was published by arXiv cs.AI and written by Songze Li, Xiaoke Guo, Tianqi Liu, Biao Yi, Zhaoyan Gong, Zhiqiang Liu, Huajun Chen, Wen Zhang. SyncAI.news shows a preview; the complete article is on the publisher's site.

Read the full story on arxiv.org

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